Having gotten the main hallway working to a decent standard with lighting and pick ups I moved onto the next room.
A basic long room with an added divider, so that the player doesn't just walk in and see everything instantly.
I have set up so the player picks up the torch and is moved into the next room as the lock and key mechanism is in a few weeks time.
I have also now created another player controller which always starts with the torch available so that switching between scenes doesn't change the players progress. I may need to change the code to this slightly later but for now it works.
This room is going to be the sitting room with tv, sofa and coffee table. I will also add magazines to the list for this week so the coffee table isn't bare! The key will be hidden in the room somewhere so the player can progress.

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